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	<title>Comments for Tech Stuff</title>
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		<title>Comment on What? No visual voicemail! by Julian Prior</title>
		<link>http://tech.jamesclay.net/?p=2527#comment-1138</link>
		<dc:creator>Julian Prior</dc:creator>
		<pubDate>Sat, 12 May 2012 08:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=2527#comment-1138</guid>
		<description>Same issue with the 3 network. Have you looked at Hullomail? http://www.hullomail.com/iphone.html</description>
		<content:encoded><![CDATA[<p>Same issue with the 3 network. Have you looked at Hullomail? <a href="http://www.hullomail.com/iphone.html" rel="nofollow">http://www.hullomail.com/iphone.html</a></p>
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		<title>Comment on Making the Switch by What? No visual voicemail! &#124; Tech Stuff</title>
		<link>http://tech.jamesclay.net/?p=2496#comment-1137</link>
		<dc:creator>What? No visual voicemail! &#124; Tech Stuff</dc:creator>
		<pubDate>Sat, 12 May 2012 07:13:17 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=2496#comment-1137</guid>
		<description>[...] work iPhone was recently switched from O2 to Vodafone. Initially I didn’t notice too much difference, true tethering has been useful now and again. [...]</description>
		<content:encoded><![CDATA[<p>[...] work iPhone was recently switched from O2 to Vodafone. Initially I didn’t notice too much difference, true tethering has been useful now and again. [...]</p>
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		<title>Comment on Even more Lego Harry Potter by Nick Shareatt</title>
		<link>http://tech.jamesclay.net/?p=2517#comment-1128</link>
		<dc:creator>Nick Shareatt</dc:creator>
		<pubDate>Mon, 07 May 2012 09:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=2517#comment-1128</guid>
		<description>The price of games question is an interesting one. I believe one of the reasons for the lower prices on the iOS platform is that games are tied to a particular Apple store account and can&#039;t be resold. On other platforms, many of the large software companies have been trying to squash the resale market as they find they &quot;lose&quot; a lot of sales, so they argue they have to charge more to offset this.

Also, iOS benefits from development having already been paid for on those other platforms, so companies can migrate games to the new platform without needing to radically re-invest, hence needing a lower return on investment. 

Then there is the ecconomies of scale, especially when selling bits which don&#039;t cost anything to reproduce - if you sell cheap, you sell more and can make more money. I remember when Encyclopedia Britanica was charging hundreds for its CD based edition with a view to only selling a small number of copies to libraries etc, but once they dropped the price to a commodity level and sold millions of copies instead, they made much more from it. 

There are figures I saw but cant remember which showed the high percentage of sales for the size of the market on iOS compared to other platforms which back this up, although there are a few niche app markets on iOS which seem to still take the premium price route (certain sat nav apps) which is understandable given the different demographic they are aimed at.

The other push on iOS ha been for ad revenue supported apps and apps which include an after sales revenue stream which becomes more important than the sale price. I have a vague idea that the Lego games include options to buy things to speed up progress or unlock different aspects of the game? This I believe is proving to be a very successful alternative financial model for developers.

Lastly, developers are often building in ways for players to become a commodity they can resell too. The ad model is one way, but also user generated content which they &quot;own&quot; or statistics about people then can resell etc are all becoming alternatives to making money from the sale of the app itself.

Some of these alternatives have made there way to other platforms too to different degrees - I heard that the PC version of Colin McCreigh Dirt was cheaper because it included in game billboard ads where as certain other platforms didn&#039;t have the same benefit.

Another interesting game trend on the mobile platforms - the rise in popularly of asynchronous gaming. The rteurn of more turn based games rather than real time multiplayer. Sure, there are still pleanty of real time games too, but the success of &quot;games&quot; like DrawSomething could mark a shift back to more asynchronous gaming which does tend to suit the &quot;pick up and play anywhere when you have a moment&quot; nature of a mobile platform.

That last point could have implications to consider when designing user experiences for learners too?</description>
		<content:encoded><![CDATA[<p>The price of games question is an interesting one. I believe one of the reasons for the lower prices on the iOS platform is that games are tied to a particular Apple store account and can&#8217;t be resold. On other platforms, many of the large software companies have been trying to squash the resale market as they find they &#8220;lose&#8221; a lot of sales, so they argue they have to charge more to offset this.</p>
<p>Also, iOS benefits from development having already been paid for on those other platforms, so companies can migrate games to the new platform without needing to radically re-invest, hence needing a lower return on investment. </p>
<p>Then there is the ecconomies of scale, especially when selling bits which don&#8217;t cost anything to reproduce &#8211; if you sell cheap, you sell more and can make more money. I remember when Encyclopedia Britanica was charging hundreds for its CD based edition with a view to only selling a small number of copies to libraries etc, but once they dropped the price to a commodity level and sold millions of copies instead, they made much more from it. </p>
<p>There are figures I saw but cant remember which showed the high percentage of sales for the size of the market on iOS compared to other platforms which back this up, although there are a few niche app markets on iOS which seem to still take the premium price route (certain sat nav apps) which is understandable given the different demographic they are aimed at.</p>
<p>The other push on iOS ha been for ad revenue supported apps and apps which include an after sales revenue stream which becomes more important than the sale price. I have a vague idea that the Lego games include options to buy things to speed up progress or unlock different aspects of the game? This I believe is proving to be a very successful alternative financial model for developers.</p>
<p>Lastly, developers are often building in ways for players to become a commodity they can resell too. The ad model is one way, but also user generated content which they &#8220;own&#8221; or statistics about people then can resell etc are all becoming alternatives to making money from the sale of the app itself.</p>
<p>Some of these alternatives have made there way to other platforms too to different degrees &#8211; I heard that the PC version of Colin McCreigh Dirt was cheaper because it included in game billboard ads where as certain other platforms didn&#8217;t have the same benefit.</p>
<p>Another interesting game trend on the mobile platforms &#8211; the rise in popularly of asynchronous gaming. The rteurn of more turn based games rather than real time multiplayer. Sure, there are still pleanty of real time games too, but the success of &#8220;games&#8221; like DrawSomething could mark a shift back to more asynchronous gaming which does tend to suit the &#8220;pick up and play anywhere when you have a moment&#8221; nature of a mobile platform.</p>
<p>That last point could have implications to consider when designing user experiences for learners too?</p>
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		<title>Comment on I don’t like BT FON by gavin</title>
		<link>http://tech.jamesclay.net/?p=1898#comment-1124</link>
		<dc:creator>gavin</dc:creator>
		<pubDate>Sun, 29 Apr 2012 14:13:21 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=1898#comment-1124</guid>
		<description>Well if we&#039;re all in the &quot;kicking bt while it&#039;s down&quot;, mode then i&#039;d  like to add, i&#039;m getting seriously frustrated with the 15 minute auto logout with bt openzone. i understand some of their reasons but surely there must be a way to correct, aviod this issue?? 
any idea&#039;s greatly and warmly received.</description>
		<content:encoded><![CDATA[<p>Well if we&#8217;re all in the &#8220;kicking bt while it&#8217;s down&#8221;, mode then i&#8217;d  like to add, i&#8217;m getting seriously frustrated with the 15 minute auto logout with bt openzone. i understand some of their reasons but surely there must be a way to correct, aviod this issue??<br />
any idea&#8217;s greatly and warmly received.</p>
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		<title>Comment on Apple TV Thoughts by Jo</title>
		<link>http://tech.jamesclay.net/?p=2382#comment-1105</link>
		<dc:creator>Jo</dc:creator>
		<pubDate>Sun, 15 Apr 2012 17:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=2382#comment-1105</guid>
		<description>Thanks for the excellent info regarding Airplay and UK channels. I have heard that the only way to do this is by mirroring, which leave black bars at either side of the screen.

But another person mentioned that 4OD and iPlayer can use airplay if you enable airplay outside of the App. (??) Have you tried this and seen it for yourself?

As far as I know, it only works of iPlayer and 4OD and not ITV and Channel 5. Would be great to hear a confirmation before I purchase.</description>
		<content:encoded><![CDATA[<p>Thanks for the excellent info regarding Airplay and UK channels. I have heard that the only way to do this is by mirroring, which leave black bars at either side of the screen.</p>
<p>But another person mentioned that 4OD and iPlayer can use airplay if you enable airplay outside of the App. (??) Have you tried this and seen it for yourself?</p>
<p>As far as I know, it only works of iPlayer and 4OD and not ITV and Channel 5. Would be great to hear a confirmation before I purchase.</p>
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		<title>Comment on That’s that then&#8230; Instagram bought by Facebook by Thom Cochrane</title>
		<link>http://tech.jamesclay.net/?p=2481#comment-1100</link>
		<dc:creator>Thom Cochrane</dc:creator>
		<pubDate>Tue, 10 Apr 2012 20:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=2481#comment-1100</guid>
		<description>This process seems to be part of the ecology of social media - most social media services struggle to create a sustainable funding model, but the really innovative services that initially atrack loyal users due to the value added to their work/ social flows are bought by the big fish that have achieved a funding model to differentiate themselves - or to scalp some obvious committed talent.</description>
		<content:encoded><![CDATA[<p>This process seems to be part of the ecology of social media &#8211; most social media services struggle to create a sustainable funding model, but the really innovative services that initially atrack loyal users due to the value added to their work/ social flows are bought by the big fish that have achieved a funding model to differentiate themselves &#8211; or to scalp some obvious committed talent.</p>
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		<title>Comment on Apple TV Thoughts by jamesclay</title>
		<link>http://tech.jamesclay.net/?p=2382#comment-1066</link>
		<dc:creator>jamesclay</dc:creator>
		<pubDate>Sun, 25 Mar 2012 13:28:54 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=2382#comment-1066</guid>
		<description>You&#039;re doing nothing wrong.

The ITVPlayer App does not support external video via AirPlay and the iPod touch does not support mirroring by Airplay. If you have an iPad 2 (or the new iPad) or the iPhone 4S you can mirror the ITVPlayer on your TV via the Apple TV. With other iOS devices, as you have found, you won&#039;t get the video.</description>
		<content:encoded><![CDATA[<p>You&#8217;re doing nothing wrong.</p>
<p>The ITVPlayer App does not support external video via AirPlay and the iPod touch does not support mirroring by Airplay. If you have an iPad 2 (or the new iPad) or the iPhone 4S you can mirror the ITVPlayer on your TV via the Apple TV. With other iOS devices, as you have found, you won&#8217;t get the video.</p>
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		<title>Comment on Apple TV Thoughts by Keith Rothwell</title>
		<link>http://tech.jamesclay.net/?p=2382#comment-1065</link>
		<dc:creator>Keith Rothwell</dc:creator>
		<pubDate>Sun, 25 Mar 2012 13:14:23 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=2382#comment-1065</guid>
		<description>I have both ipod touch and apple tv. I can receive the itvplayer on my ipod (via the itvplayer apple app), but when using airplay only receive the sound !
Can anyone tell me what I&#039;m doing wrong?</description>
		<content:encoded><![CDATA[<p>I have both ipod touch and apple tv. I can receive the itvplayer on my ipod (via the itvplayer apple app), but when using airplay only receive the sound !<br />
Can anyone tell me what I&#8217;m doing wrong?</p>
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		<title>Comment on Apple TV Thoughts by Sam Currie</title>
		<link>http://tech.jamesclay.net/?p=2382#comment-974</link>
		<dc:creator>Sam Currie</dc:creator>
		<pubDate>Wed, 21 Mar 2012 20:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=2382#comment-974</guid>
		<description>Great post, I bought Apple TV  this weekend and I love it. I&#039;m impressed that I can stream iPlayer from my &quot;ancient&quot; iPad 1. Netflix offers some interesting old stuff, looking forward to an increase in titles in the future. A built in iPlayer and the addition of LoveFilm would be perfect. It might be one of  cheapest Apple products but it&#039;s very useful and I&#039;m impressed, can&#039;t believe it&#039;s taken me so long to buy one.</description>
		<content:encoded><![CDATA[<p>Great post, I bought Apple TV  this weekend and I love it. I&#8217;m impressed that I can stream iPlayer from my &#8220;ancient&#8221; iPad 1. Netflix offers some interesting old stuff, looking forward to an increase in titles in the future. A built in iPlayer and the addition of LoveFilm would be perfect. It might be one of  cheapest Apple products but it&#8217;s very useful and I&#8217;m impressed, can&#8217;t believe it&#8217;s taken me so long to buy one.</p>
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		<title>Comment on Podcast Choice #02 &#8211; Friday Night Comedy from BBC Radio 4 by Marianne</title>
		<link>http://tech.jamesclay.net/?p=1922#comment-948</link>
		<dc:creator>Marianne</dc:creator>
		<pubDate>Tue, 20 Mar 2012 23:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://tech.jamesclay.net/?p=1922#comment-948</guid>
		<description>I&#039;m happy to know that I&#039;m not the only person who enjoys listening to the News Quiz podcasts whilst driving! I travel quite a bit with work and often find myself reaching for my archived podcast episodes as an amusing way to pass a few hours on the road.</description>
		<content:encoded><![CDATA[<p>I&#8217;m happy to know that I&#8217;m not the only person who enjoys listening to the News Quiz podcasts whilst driving! I travel quite a bit with work and often find myself reaching for my archived podcast episodes as an amusing way to pass a few hours on the road.</p>
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